D&DG GAME MASTER TEAM​

Meet the people behind the monsters!

They’re the monsters you fight, the villagers you save, the heroes you aspire to be, and the villains you desire to crush. Behind the screens, laptops, and tablets at our tables are our wonderfully inviting Dungeon Masters. Whether they run games full time or in their spare time, you’ll always find a wide variety of adventure at each and every table. DMs are handpicked and tasked with lovingly crafting their own stories as part of an enormous and interconnected world. Tales of intrigue and wonder, deceit and betrayal, heroics and hardships, cultists and carnivals. All woven together by our team for your enjoyment!

Craig Chapman

What is your DM style?

I always riff off the idea that DMs have archetypes, just like classes. And I like to think I’m specialized, but really, I’m probably a Bard. Jack of All Trades, Expertise in a handful. I dedicate the majority of my time to building deep worlds and stories that really allow you to live in the world, and try to listen as much as possible to you so I know what your characters want to do. I live for improvised stories that are even better for existing in the extensively pre-written frameworks I spend far too much time on, because it’s less fun telling the story if I’m the only storyteller involved.

How long have you been a DM?

About 16 years now, if you count when I started DMing on Neverwinter Nights. Pen and Paper, 13. More than half of my life thus far, and I’ve never stopped loving it and letting it consume my life.

What is your favorite thing about D&D?

Telling stories communally. Learning what sorts of stories people want to tell, and enjoy hearing from others, that’s what I live for and consistently hunt down. Nobody gets to leave my table without being at least a little involved in that process, with respect to their comfort level. Everyone has at least one good story, and I aim to bring it out and make it a part of the world. And let you write new ones with friends, too! The sorts of memories you make over D&D are the ones that will last an eternity, and the ones that enter into public culture and have their origins practically lost to time. The number of stories and even game effects that are based on earlier adventures in previous editions always makes me grin and hope that one day my stories will fit in there, too.

What is your favorite thing about D&DG?

The lasting community. In most D&D games, you’ve got maybe 9 people at most, 8 and a DM. Some wild groups run higher, but the average is probably 5.5. In D&DG, sure, we run close to that average, but with our sheer number of DMs and players, we wind up with a substantially larger base of community members. That community has truly forged into something wonderful and special over the years, and I look forward to watching it grow even more as time goes on. The bonds and friendships that have come out of it, and the sense of being a part of something – those are incalculably wonderful. If you’re looking for a home, you can find it here.

Aidan Allyre Whitmore-Weddle

What is your DM style?

I live for your story. As the DM, I’m not the antagonist, or even the narrator – I see myself as the party’s intangible spirit-guide, bringing a world alive for them to explore, strive in, experiment with, and most of all: enjoy!

How long have you been a DM?

It’s been almost a year since I DM’d my first one shot. I fell in love with D&D from my first game, and immediately knew that I wanted to build and create the kind of magic the DM’s were weaving in front of me.

What is your favorite thing about D&D?

The community! It’s a wonderful group of supportive, creative people, many of them finding this hobby in different ways. It draws in all sorts from all backgrounds and walks of life and seeing their unique perspectives inspires me. 

What is your favorite thing about D&DG?

The beauty of a campaign is working closely on the stories of a few people in a defined setting – but the beauty of D&DG is the perpetual sense of surprise, novelty, and excitement at the interactions happening in a world full of hundreds of player characters, thousands of non-player characters, and infinite places to explore. 

D&DG also frees one from commitments involved with more traditional forms of D&D. You can play one game in a year just as easily as one-hundred. As a DM, it frees one to experiment with multiple settings, new session ideas, and fun concepts one might never have the chance to play with in an established campaign. 

Jason J. Romein

What is your DM style?

Player choice matters. I strive to create games where the PCs actions have an impact on the game world. I enjoy creating settings with texture that the characters can delve into. I also believe that victories should be earned, and aim to set up dangerous and interesting challenges for the PCs to encounter.

How long have you been a DM?

I picked up the Red Box in 7th grade at a church garage sale, and started running games during lunch hour at school. I’ve been running D&D for more than twenty years, including stops at Gen Con and PAX.

What is your favorite thing about D&D?

I love seeing a crazy plan come together. Tabletop gaming is unique in how it allows players to try things outside the scope of the rules. The DM is there to help creativity meet the game world in a way that makes sense. I also really enjoy great story moments. When a character has a chance to grow and overcome adversity it’s a truly compelling moment at the table.

What is your favorite thing about D&DG?

In the Sundered Lands people take great interest in what happens in other games. When your band of mercenaries comes up against a red dragon and are forced to retreat, you can pass along what you’ve learned to the next group who will attempt the challenge. If a villain is defeated, the deed is celebrated by scores of players. When a hero falls in battle, it’s more than just their party who feels it; the whole keep comes together in mourning. The communal interest in this shared story is something I hadn’t experienced until joining the Sundered Lands

Alex Carson

What is your DM style?

The characters are the story. For me, if you’ve chosen to take time out of your day to come and sit at the table, especially with any regularity, I want the players to be taken on just as much of a journey as the characters. Especially as an adult it can be hard to make time for D&D so when we’re all together I consider my game a success when you leave with memories you’ll be able to look back on and smile.

How long have you been a DM?

In 2009 I was LITERALLY dragged to my first game but after seeing what D&D can do for the soul I dived into the DM’s seat immediately and have never looked back.

What is your favorite thing about D&D?

How queer and empowering it has become. TTRPG’s have always been a special by virtue of how limitless your potential is, in a way that video games can only dream of achieving, but the community only gets better the more diverse it becomes. Different experiences brought to the game continually bring more depth and nuance to the characters and stories that are created. D&D’s helped me become more confident and secure in myself because you literally get to design a person and then step into their shoes. When I can give that to someone else it’s an honour to be a part of that character’s growth.

What is your favorite thing about D&DG?

Being able to open that door just a little bit farther to let more people play the game. Real life is obviously more important than gaming and the way a campaign or group is traditionally structured demands a consistent chunk of time dedicated to that game week after week which for many that (reasonably) just isn’t plausible. Giving those people more freedom to come and go as they please while retaining all the benefits of being in this community and playing this game is a service I’m thrilled to be a part of.

DM Rachel

What is your DM style?

I prioritise collaboration. I see the worlds and adventures I create as my contribution to a shared storytelling experience with my players. D&D is at its best when everyone is excited about the story we are creating together, and it is my goal as a DM to enable everyone at the table to feel like they can leave their mark on the story – and more importantly, that they had fun while they were doing it.

How long have you been a DM?

I have been DMing for just over 3 years, running a mix of homebrew and published 5e campaigns spanning Faerun, the Fey Wild and a Pirate setting that I think has been my favorite so far. I also love running small RPGs such as Grant Howett’s ‘Pride and Extreme Prejudice.’ The stripped down style of these systems leaves a lot of room for creativity, and that is something I try to bring to my 5e games.

What is your favorite thing about D&D?

My favorite thing is when the story really gets going and the players are so engaged that I haven’t spoken for 10 minutes. My second favorite thing is creating an adventure that I could talk about for a solid 10 minutes or more. My third favorite thing is finding the balance between the first two and ending up with something awesome.

What is your favorite thing about D&DG?

I’m new to D&DG but I have been very impressed with the professionalism and organisation that focuses on how to serve the community that has been built.

Owen Durham

What is your DM style?

I am a DM who enjoys having a good narrative while allowing all my players to shine. I make a good mix of typical and atypical encounters, both combat and non combat. The answer to the question “Can I do this?” Is almost always “Yes, lets figure out how.”

How long have you been a DM?

I have been a DM for over 20 years, I started early highschool running 3.O games with a lot of emphasis on customization. My first real campaign lasted 5 or 6 years and was quite the massive worldbuilding story.

What is your favorite thing about D&D?

The limits of what you can me are literally your imagination. You want to be a turtle who can punch through a door with ease? Done. You wanna be an elf able to bend reality with a thought? Done. Robot with a sword and shoulder mounted rockets? Done. With the right mindset, the right drive, any story you have ever wanted to participate in, ever wanted to make, is at your fingertips or waiting for you to say the words.

What is your favorite thing about D&DG?

So far, its watching players get passionate about our hobby. I see over a hundred folk here and it warms my heart that this little geeky game has become a community building event, and as covid ebbs down, I am excited to meet new people in person.

DM James

What is your DM style?

I am here to facilitate your story. I want players to feel like their
characters have meaningful experiences that they can look back on fondly. I hope that the
experiences we craft together are ones you talk about to your friends or family. Let us make
some fond memories together!

How long have you been a DM?

I have been a DM for over five years. Most of my time as a DM
was spent running a Super Hero Campaign using the Powered by Apocalypse rules. I have however
been playing D&D for about six years now.

What is your favorite thing about D&D?

I love that D&D allows for collaborative storytelling
that forms in a very natural way. The ability to come together and create tales of adventure
is something I cherish deeply.

What is your favorite thing about D&DG?

I love the sense of community and the comfortable gaming environment D&DG creates.

DM Alexandria

What is your DM style?

Character-focused

How long have you been a DM?

I’ve been playing for over twelve years but only DM’d sporadically.

What is your favorite thing about D&D?

Participating in a collective narrative.

What is your favorite thing about D&DG?

The community!

DM Brennan

What is your DM style?

Ultimately I believe my job at the table is to facilitate fun in whichever form it takes. I love taking tropes and turning them on their head, tossing in a few twists, popular culture references, horrible puns, and awful, lovable characters. We are all equal participants in the story being told, and I strive to make every voice heard in a safe and inclusive space and make every aspect of it memorable, thrilling, and simply a fun time for all involved. After all, we’re all just stories in the end. Why not make it a good one?

How long have you been a DM?

For the better part of 2 years now, starting with running a home-brew campaign with some friends and then getting involved with this community and several others along the way. I only got into 5th edition of D&D in the fall of 2019, and have been hooked ever since. I’m surprised it actually took me this long, as I’ve been living in a fantasy world in my own head for most of my life.

What is your favorite thing about D&D?

I love the collaborate creativity of being able to explore those different aspects of your characters and being able to tune into those parts of yourself within them in a safe place surrounded by like minded people who all just want to have the same goofy experience. I love being to explore morality, love, loss, danger, and the most insane shenanigans possible, and carry those experiences with you and have them inform you both in this fun, fantasy reality and beyond.

What is your favorite thing about D&DG?

First and foremost is absolutely the community. The experiences and friends created in this space I cannot thank D&DG enough for, and the chance to contribute to and adventure alongside many of the people here is always a highlight of my week. On the nerdier aspect of things, I love the freedom a setting like D&DG offers in getting to explore a whole host of different characters in a way not typically experienced in traditional D&D campaigns, and the interconnectedness of the world with all its moving parts is such a joy to be a part of.

DM Elliot

What is your DM style?

My DM style is really heavily based in collaborative story telling! I like to immerse my players as best I can given the medium and work together to create sessions that leave off maybe where no one (not even me) was expecting. I work with a lot of horror elements and like to weave in a good mix of creeping dread and humour — the best kinds of scares come right after a good laugh!

How long have you been a DM?

I’ve been DMing for about 6 years now, having started with systems like Pathfinder and Cthulutech before moving into D&D5e about 4 years ago.

What is your favorite thing about D&D?

I love the absolutely ridiculous things that can be accomplished in a session. One of my favourite things as a DM is the moment a player gets that wild look in their eye before they’re about to propose something truly bonkers.

What is your favorite thing about D&DG?

I gotta say my favourite thing about D&DG is the community. It’s cheesy, I know — but community is everything in D&D! And when you trust your community, you can trust yourself to have fun at the table.